RS-16013Modded server
Plugin Test
Offline 91.197.6.141:29652 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Plugin Test?
Currently, Plugin Test is offline; the last sighting was 12 days 1 hours ago.
What is the ranking of Plugin Test?
On player hours across seven days, Plugin Test is #16,013, inside the top 69% of all ranked servers.
Tags, lists, and filters
Where does Plugin Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Plugin Test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Plugin Test?
The game's server browser reads the tags that Plugin Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Plugin Test?
Plugin Test runs a procedural map of size 1,000 with seed 2313, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Plugin Test run for rules and settings?
No gather rate is given in the name Plugin Test. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on Plugin Test?
Plugin Test uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Plugin Test?
A region is not published by Plugin Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.197.6.141:29652.
How reliable is Plugin Test?
Plugin Test is offline now; the last time it was seen was 12 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
On what schedule does Plugin Test wipe?
Not enough wipe data exists yet to identify the rhythm of Plugin Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 12 hours ago.
How to join
What is the process to join Plugin Test?
To connect manually, open the console with F1 and type client.connect 91.197.6.141:29652. Or click Launch Rust on this page to open Rust through Steam and connect directly.
