RS-14147Modded server
Home Server
Offline 91.203.142.67:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Home Server?
Home Server is offline at this moment; the last signal was 27 days 9 hours ago.
Where does Home Server sit in the rankings?
On player hours across seven days, Home Server is #14,147, inside the top – of all ranked servers.
Server tags and lists
Where does Home Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Home Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home Server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Home Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does Home Server run for rules and settings?
No gather rate is given in the name Home Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Home Server?
Rust network protocol 2633 and build 163207 is what Home Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Home Server be found?
There is no region published by Home Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.203.142.67:28015.
What is the uptime of Home Server?
Home Server is offline now; the last time it was seen was 27 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe schedule
How often does Home Server wipe?
Not enough wipe data exists yet to identify the rhythm of Home Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 7 hours ago.
Connection
How can I connect to Home Server?
Use the console: open Rust, press F1, and type client.connect 91.203.142.67:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.