Top Rust ServersObservatory · live
Live Servers11,546 Players54,588 Populated3,600 Fresh wipes · 3h111 Scanevery 5 min

RS-12849Modded server

Rust 1 55 Maptest

Online 91.212.121.215:28055 checked 12m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,849
top 58%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:32 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Rust 1 55 Maptest?

Rust 1 55 Maptest is showing 0 players on 10 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 18:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Rust 1 55 Maptest?

Ranked #12,849 on seven-day player hours, Rust 1 55 Maptest is in the top 58% of all ranked servers.

Tags, lists, and filters

Where does Rust 1 55 Maptest appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Rust 1 55 Maptest: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rust 1 55 Maptest?

Published by Rust 1 55 Maptest for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on Rust 1 55 Maptest?

Rust 1 55 Maptest runs a procedural map of size 5,000 with seed 575164653, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

Which settings and rules apply on Rust 1 55 Maptest?

No gather rate is given in the name Rust 1 55 Maptest. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on Rust 1 55 Maptest?

On Windows, Rust 1 55 Maptest operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Rust 1 55 Maptest?

Over the last two days, it ran at an average of 215 server fps, minimum 148. Its entity count reached 55,529, including buildings, deployables and all other objects. Its memory use reached 5,650 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Rust 1 55 Maptest?

No region is published by Rust 1 55 Maptest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 91.212.121.215:28055 is its address.

How reliable is Rust 1 55 Maptest?

Rust 1 55 Maptest is online at the moment. Based on the uptime it reports, the last restart was roughly 6 days 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Rust 1 55 Maptest?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 20 hours after it began.

When does Rust 1 55 Maptest wipe?

The record holds too few wipes to determine Rust 1 55 Maptest's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 19 hours ago.

How to join

How can I connect to Rust 1 55 Maptest?

To connect manually, open the console with F1 and type client.connect 91.212.121.215:28055. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://www.fette-beute.info.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.