Top Rust ServersObservatory · live
Live Servers11,749 Players83,046 Populated4,159 Fresh wipes · 3h188 Scanevery 5 min

RS-9625Modded server

Test Server (Stevious Main & Mondays)

Offline 91.229.114.165:28010 checked 5d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#9,625
top 43%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC5d ago 0 – running 0
Wed 7 Oct, 21:25 UTC6d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC10d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC12d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC13d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC17d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC19d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC20d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC24d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC26d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Test Server (Stevious Main & Mondays)?

Currently, Test Server (Stevious Main & Mondays) is offline; the last sighting was 5 days 16 hours ago. A seven-day average of 0 players was reached, peaking at 2.

Where does Test Server (Stevious Main & Mondays) sit in the rankings?

Ranked #9,625 on seven-day player hours, Test Server (Stevious Main & Mondays) is in the top 43% of all ranked servers.

Tags and filters

Where does Test Server (Stevious Main & Mondays) appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Test Server (Stevious Main & Mondays): Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Test Server (Stevious Main & Mondays)?

Published by Test Server (Stevious Main & Mondays) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Test Server (Stevious Main & Mondays)?

A procedural map of size 3,950 with seed 1337, created by the game, is in use on Test Server (Stevious Main & Mondays). You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What does Test Server (Stevious Main & Mondays) run for rules and settings?

You will not find a gather rate in the name Test Server (Stevious Main & Mondays). Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on Test Server (Stevious Main & Mondays)?

Rust network protocol 2634 and build 166652 is what Test Server (Stevious Main & Mondays) runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Test Server (Stevious Main & Mondays)?

A region is not published by Test Server (Stevious Main & Mondays). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 91.229.114.165:28010 is its address.

What is the uptime of Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) is offline now; the last time it was seen was 5 days 16 hours ago. It spent 51 of the last 168 hours online across 7 days, giving 30% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on Test Server (Stevious Main & Mondays)?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 2.

How often does Test Server (Stevious Main & Mondays) wipe?

Wipes on Test Server (Stevious Main & Mondays) follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 21 hours ago.

How to join

How can I connect to Test Server (Stevious Main & Mondays)?

To connect manually, open the console with F1 and type client.connect 91.229.114.165:28010. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://stevious.io/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.