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Live Servers11,471 Players32,726 Populated2,882 Fresh wipes · 3h97 Scanevery 5 min

RS-2419Modded server

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 9m ago

2x quad biweekly wipes moddedcarbonpremium
Connect
Players now
0/ 200
0% full
7-day average
2
peak 8
Rank
#2,419
top 11% · #409 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
T− 13h
Thu 15 Oct, 17:36 UTC
Light curve

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 22% in NA, and #144 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:36 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap0.3 daysbetween real wipes
wipe-day peak9players, last three wipes

Coming wipes

  1. T− 13hThu 15 Oct, 17:36 UTC
  2. T− 14d 13hThu 29 Oct, 17:36 UTC
  3. T− 21d 14hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 13hThu 12 Nov, 17:36 UTC
  5. T− 42d 13hThu 26 Nov, 17:36 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW13d ago 9 – running 3
Thu 1 Oct, 11:19 UTC13d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

On 200 slots, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has 0 players at this moment. Its seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 3 players.

How is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranked?

On seven-day player hours, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranks #2,419 overall, in the top 11% of ranked servers and #409 across North America. It is #144 among quad servers.

Tags and filters

Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): There are 200 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A non-standard tag, added by the owner or a plugin are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is custom, size 3,800, and its file is available to download from this page.

What does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run for rules and settings?

Gather rates on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are 2x, according to its own title. A maximum of 4 players per group applies (quad). survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. Rust premium status is required to join. The server runs with VAC on.

Server info

What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

Rust network protocol 2634 and build 167781 is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs, on Linux. The protocol must match for you to join; Steam will update your game.

How well does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep perform?

Over the last two days, it ran at an average of 118 server fps, minimum 110. The maximum entities it carried was 93,280, covering buildings, deployables and the rest. Its memory use reached 3,234 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Its NA tag is how DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.207:28019.

What is the uptime of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online at the moment. The uptime it gives suggests a restart around 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Recent wipes saw an average peak of 9 players at their busiest. The latest wipe saw its highest player count 31 hours in.

How often does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?

Its tag guides the prediction because the record holds too few wipes to confirm DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's schedule. The upcoming wipe is set for Thursday 15 October at 17:36 UTC. The world it is running now dates from 13 days 10 hours ago. The tags state that wipes take place every two weeks.

Connection

What is the process to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

To connect manually, open the console with F1 and type client.connect 91.229.114.207:28019. Or click Launch Rust on this page to open Rust through Steam and connect directly. Rust premium status is required to join. For its site, go to https://www.dadcorerust.com/.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167781,ts4,rustmaps

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players There are 200 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Rust premium status is required to join.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.