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Live Servers11,501 Players44,974 Populated3,373 Fresh wipes · 3h100 Scanevery 5 min

RS-13349Modded server

OFFSHORE 2X | Weekly | Under Development

Offline NA · us5 91.229.114.210:28015 checked 5d ago

2x weekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#13,349
top 60% · #1415 in NA
Last wipe
9d ago
weekly schedule
Next wipe
T− 4d 11h
Sun 18 Oct, 21:16 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 21:16 UTC, in 4d 11h. Its weekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. T− 4d 11hSun 18 Oct, 21:16 UTC
  2. T− 11d 11hSun 25 Oct, 21:16 UTC
  3. T− 18d 11hSun 1 Nov, 21:16 UTC
  4. T− 22d 9hThu 5 Nov, 19:00 UTCFW
  5. T− 25d 11hSun 8 Nov, 21:16 UTC
  6. T− 32d 11hSun 15 Nov, 21:16 UTC
  7. T− 39d 11hSun 22 Nov, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC9d ago 1 – running 0
Sun 20 Sep, 16:10 UTC23d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development is offline at this moment; the last signal was 5 days 6 hours ago. A seven-day average of 1 players was reached, peaking at 1.

How is OFFSHORE 2X | Weekly | Under Development ranked?

On seven-day player hours, OFFSHORE 2X | Weekly | Under Development ranks #13,349 overall, in the top 60% of ranked servers and #1,415 across North America.

Server tags and lists

Where does OFFSHORE 2X | Weekly | Under Development show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find OFFSHORE 2X | Weekly | Under Development: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on OFFSHORE 2X | Weekly | Under Development?

Published by OFFSHORE 2X | Weekly | Under Development for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on OFFSHORE 2X | Weekly | Under Development?

The map on OFFSHORE 2X | Weekly | Under Development is procedural, size 3,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What does OFFSHORE 2X | Weekly | Under Development run for rules and settings?

The name OFFSHORE 2X | Weekly | Under Development includes a 2x gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is OFFSHORE 2X | Weekly | Under Development on?

Rust network protocol 2634 and build 167231 is what OFFSHORE 2X | Weekly | Under Development runs, on Linux. The protocol must match for you to join; Steam will update your game.

Where can OFFSHORE 2X | Weekly | Under Development be found?

With its NA tag, OFFSHORE 2X | Weekly | Under Development lists itself in North America; its region code is us5. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.210:28015.

How reliable is OFFSHORE 2X | Weekly | Under Development?

The server OFFSHORE 2X | Weekly | Under Development is down at the moment, with its last appearance 5 days 6 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe details

What happens on wipe day on OFFSHORE 2X | Weekly | Under Development?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does OFFSHORE 2X | Weekly | Under Development wipe?

Its tag guides the prediction because the record holds too few wipes to confirm OFFSHORE 2X | Weekly | Under Development's schedule. On Sunday 18 October at 21:16 UTC, the next wipe is anticipated. Its world was last replaced 9 days 12 hours ago. The tags show a wipe schedule of one week.

Connection

What is the process to join OFFSHORE 2X | Weekly | Under Development?

To connect, start Rust, hit F1, and enter client.connect 91.229.114.210:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/offshorenetwork.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.