RS-15871Modded server
Nightshade Dev
Offline NA · us5 91.229.114.221:28031 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Nightshade Dev?
Currently, Nightshade Dev is offline; the last sighting was 19 days 16 hours ago.
How is Nightshade Dev ranked?
In North America, Nightshade Dev is #1,615 on seven-day player hours, with #15,871 overall and a top 71% position among ranked servers. It is #629 among quad servers.
Tags and filters
Where does Nightshade Dev show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Nightshade Dev: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
What is the meaning of the tags on Nightshade Dev?
The game's server browser reads the tags that Nightshade Dev publishes: gmsoftcore (Game mode): Softcore ruleset, which is easier; mp8 (Max players): There are 8 slots; ts4 (Group limit): No more than 4 players per team; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus5 (Region code): Region code: us5; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Nightshade Dev?
The map on Nightshade Dev is procedural, size 4,000, seed 432338258, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Nightshade Dev?
You will not find a gather rate in the name Nightshade Dev. quad groups are capped at 4 players. You play softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Nightshade Dev?
Rust network protocol 2633 and build 165217 is what Nightshade Dev runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can Nightshade Dev be found?
With its NA tag, Nightshade Dev lists itself in North America; its region code is us5. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.229.114.221:28031.
What is the uptime of Nightshade Dev?
Currently offline is Nightshade Dev, last seen 19 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 24 September 2026.
Wipe schedule
How often does Nightshade Dev wipe?
The record holds too few wipes to determine Nightshade Dev's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 18 hours ago.
Connection
What are the steps to join Nightshade Dev?
Use the console: open Rust, press F1, and type client.connect 91.229.114.221:28031. Or simply click Launch Rust here; it opens the game through Steam and connects you.