RS-3921Modded server
[US] Nightshade [PvPvE | Events | QoL Mods]
Online 91.229.114.24:28079 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
Coming wipes
- T− 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:03 UTC FW13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is [US] Nightshade [PvPvE | Events | QoL Mods]?
[US] Nightshade [PvPvE | Events | QoL Mods] is showing 1 players on 50 slots right now. Its seven-day average is 1 players, with a peak of 3. At 23:00 UTC it was busiest in the last 48 hours, averaging 2 players.
Where does [US] Nightshade [PvPvE | Events | QoL Mods] sit in the rankings?
The last seven days of player hours place [US] Nightshade [PvPvE | Events | QoL Mods] at #3,921, in the top 18% of ranked servers.
Tags, lists, and filters
Where does [US] Nightshade [PvPvE | Events | QoL Mods] appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [US] Nightshade [PvPvE | Events | QoL Mods]?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): Set to region us5; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on [US] Nightshade [PvPvE | Events | QoL Mods]?
[US] Nightshade [PvPvE | Events | QoL Mods] runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What settings and rules does [US] Nightshade [PvPvE | Events | QoL Mods] use?
No gather rate is given in the name [US] Nightshade [PvPvE | Events | QoL Mods]. The group limit is the game's default of 8 players. pve is the game mode, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is [US] Nightshade [PvPvE | Events | QoL Mods] running?
Rust network protocol 2634 and build 167781 is what [US] Nightshade [PvPvE | Events | QoL Mods] runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does [US] Nightshade [PvPvE | Events | QoL Mods] perform?
Its average server fps over the last 48 hours was 60, with a low of 57. The maximum entities it carried was 61,397, covering buildings, deployables and the rest. At its highest, it consumed 3,316 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can [US] Nightshade [PvPvE | Events | QoL Mods] be found?
Its name points to North America and its region code is us5, but [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.229.114.24:28079.
How reliable is [US] Nightshade [PvPvE | Events | QoL Mods]?
The server [US] Nightshade [PvPvE | Events | QoL Mods] is currently online. Based on the uptime it reports, the last restart was roughly 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on [US] Nightshade [PvPvE | Events | QoL Mods]?
Recent wipes saw an average peak of 3 players at their busiest. The latest wipe saw its highest player count 3 hours in.
On what schedule does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?
A single monthly wipe, the force wipe, is all [US] Nightshade [PvPvE | Events | QoL Mods] does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 23 hours ago. Monthly wipes are declared in its tags.
Joining the server
What is the process to join [US] Nightshade [PvPvE | Events | QoL Mods]?
To connect manually, open the console with F1 and type client.connect 91.229.114.24:28079. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/T5h3RDXjEX.
