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Live Servers11,712 Players84,498 Populated4,170 Fresh wipes · 3h165 Scanevery 5 min

RS-2753Modded server

RGN 1000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28039 checked 12m ago

1000x weekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
1
peak 7
Rank
#2,753
top 12% · #481 in NA
Last wipe
1d ago
weekly schedule
Next wipe
T− 1d 0h
Thu 15 Oct, 17:10 UTC
Light curve

Players

AveragePeakWipe
0246817:0002:0011:0021:0006:0015:00Wiped Mon 12 Oct, 18:04 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Mon 12 Oct, 18:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 17:10 UTC, in 1d 0h. Every Monday at 18:04 and every Thursday at 17:10 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 1d 0hThu 15 Oct, 17:10 UTC
  2. T− 5d 1hMon 19 Oct, 18:04 UTC
  3. T− 8d 0hThu 22 Oct, 17:10 UTC
  4. T− 12d 1hMon 26 Oct, 18:04 UTC
  5. T− 15d 0hThu 29 Oct, 17:10 UTC
  6. T− 19d 1hMon 2 Nov, 18:04 UTC
  7. T− 22d 2hThu 5 Nov, 19:00 UTCFW
  8. T− 26d 1hMon 9 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:04 UTC1d ago – – running 0
Thu 8 Oct, 17:10 UTC5d ago 6 held half 4 days 0
Mon 5 Oct, 18:05 UTC8d ago 6 held half 3 days 0
Fri 2 Oct, 00:22 UTC12d ago 7 held half 3.7 days 0
Thu 1 Oct, 17:09 UTC FW12d ago 7 – 0.3 days 0
Mon 28 Sep, 18:06 UTC15d ago 6 held half 3 days 2
Thu 24 Sep, 17:10 UTC19d ago 7 held half 4 days 0
Mon 21 Sep, 18:21 UTC22d ago 4 held half 3 days 2
Thu 17 Sep, 17:20 UTC26d ago 6 held half 4 days 0
Mon 14 Sep, 18:06 UTC29d ago 1 held half 3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

On 100 slots, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] has 0 players at this moment. Its seven-day average is 1 players, with a peak of 7. At 23:00 UTC it was busiest in the last 48 hours, averaging 4 players.

How is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] ranked?

On seven-day player hours, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,753 overall, in the top 12% of ranked servers and #481 across North America.

Server tags and lists

On Top Rust Servers, which lists and filters carry RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

On these Top Rust Servers lists you will find RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Top 10x+ Rust servers, Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

How should you read the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Published by RGN 1000x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1836736918, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as RustGamingNation Procedural.

Which settings and rules apply on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

1000x gather is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs, as its name shows. Groups use the default maximum of 8 players. pve is the game mode, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] running?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] perform?

The last 48 hours saw it average 56 server fps, never going under 7. The maximum entities it carried was 64,821, covering buildings, deployables and the rest. Its memory use reached 3,414 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

With its NA tag, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America; its region code is us5. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.68:28039.

Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] currently online?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. Going by its reported uptime, it restarted about 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Across recent wipes, the busiest times averaged 6 players. 25 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] occur every Monday at 18:04 and every Thursday at 17:10 UTC. On Thursday 15 October at 17:10 UTC, the next wipe is anticipated. The present world has been live since 46 hours ago. Its tags carry a wipe schedule set to weekly.

Connection

What is the process to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

To connect manually, open the console with F1 and type client.connect 91.229.114.68:28039. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://rustgamingnation.com/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.