Top Rust ServersObservatory · live
Live Servers11,563 Players44,948 Populated3,204 Fresh wipes · 3h92 Scanevery 5 min

RS-5825Modded server

[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases

Online NA · us5 91.229.114.90:28056 checked 7m ago

3x biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,825
top 26% · #975 in NA
Last wipe
11d ago
biweekly schedule
Next wipe
T− 2d 4h
Fri 16 Oct, 06:12 UTC
Light curve

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 06:12 UTC, in 2d 4h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 2d 4hFri 16 Oct, 06:12 UTC
  2. T− 16d 4hFri 30 Oct, 06:12 UTC
  3. T− 22d 17hThu 5 Nov, 19:00 UTCFW
  4. T− 30d 4hFri 13 Nov, 06:12 UTC
  5. T− 44d 4hFri 27 Nov, 06:12 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:12 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

On 100 slots, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 04:00 UTC, when it averaged 1 players.

How is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases ranked?

On seven-day player hours, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases ranks #5,825 overall, in the top 26% of ranked servers and #975 across North America.

Tags, lists, and filters

Where does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases: Best 3x Rust servers, Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should you read the tags on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus5 (Region code): Region code: us5; ^b (Biweekly): It wipes every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases runs a procedural map of size 3,500 with seed 1075607710, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases use?

The name [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases includes a 3x gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What Rust version is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases on?

On Linux, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

Is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases lag-free?

Its average server fps over the last 48 hours was 59, with a low of 38. Its entity count reached 73,696, including buildings, deployables and all other objects. Its memory use reached 2,471 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases be found?

With its NA tag, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases lists itself in North America; its region code is us5. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 91.229.114.90:28056 is its address.

How reliable is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

Right now, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases is up and running. The uptime it gives suggests a restart around 17 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

How often does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases wipe?

Since too few wipes are on file to confirm the schedule for [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, the prediction is based on its tag. On Friday 16 October at 06:12 UTC, the next wipe is anticipated. Its world was last replaced 11 days 19 hours ago. The tags state that wipes take place every two weeks.

Connection

How can I connect to [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

To connect manually, open the console with F1 and type client.connect 91.229.114.90:28056. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^b,NA,gmrust,cs167584,sc1,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.