RS-15909Modded server
Server hosted by Physgun.com
Online NA · us5 91.229.114.90:28128 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Server hosted by Physgun.com?
Server hosted by Physgun.com is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of Server hosted by Physgun.com?
On seven-day player hours, Server hosted by Physgun.com ranks #15,909 overall, in the top 72% of ranked servers and #1,537 across North America.
Tags, lists, and filters
Where does Server hosted by Physgun.com show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Server hosted by Physgun.com: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server hosted by Physgun.com?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): This uses RakNet, Rust's default network layer; $rus5 (Region code): Set to region us5; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 5,000 with seed 567878521, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Server hosted by Physgun.com?
You will not find a gather rate in the name Server hosted by Physgun.com. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.
Server info
What Rust version is Server hosted by Physgun.com on?
Server hosted by Physgun.com uses Rust network protocol 2631 and build 158240 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on Server hosted by Physgun.com?
The last 48 hours saw it average 60 server fps, never going under 60. Its entity count reached 139,244, including buildings, deployables and all other objects. Memory usage peaked at 6,200 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can Server hosted by Physgun.com be found?
With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.229.114.90:28128.
How reliable is Server hosted by Physgun.com?
Right now, Server hosted by Physgun.com is up and running. Going by its reported uptime, it restarted about 79 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does Server hosted by Physgun.com wipe?
Too few wipes are recorded for Server hosted by Physgun.com to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 86 days 13 hours ago.
How to join
How can I connect to Server hosted by Physgun.com?
Use the console: open Rust, press F1, and type client.connect 91.229.114.90:28128. Or simply click Launch Rust here; it opens the game through Steam and connects you.