RS-16520Modded server
Test
Offline 91.233.121.12:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 18 days 11 hours ago.
Where does Test sit in the rankings?
The last seven days of player hours place Test at #16,520, in the top 71% of ranked servers.
Server tags and lists
Where does Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2556 (Protocol): This server runs protocol 2556; match it to connect; cs104071 (Build): Game build: 104071; ptrak (Networking): This uses RakNet, Rust's default network layer; $reu2 (Region code): Region code: eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
You will not find a gather rate in the name Test. No group limit is published. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Test running?
Rust network protocol 2556 and build 104071 is what Test runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Test?
A region is not published by Test; the region code is eu2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.233.121.12:28015.
Is Test currently online?
Currently offline is Test, last seen 18 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe details
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 2 hours ago.
Connection
What is the process to join Test?
To connect manually, open the console with F1 and type client.connect 91.233.121.12:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.