RS-6566Modded server
INTFO Rust | Procedural
Online 91.240.74.124:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:19 UTC10d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:32 UTC FW11d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 11:26 UTC23d ago | 1 | halved by day 4 | 11.5 days | 0 |
| Fri 18 Sep, 11:05 UTC25d ago | 1 | halved by day 1 | 2 days | 0 |
| Thu 17 Sep, 20:42 UTC26d ago | 1 | – | 0.6 days | 0 |
| Wed 16 Sep, 22:44 UTC26d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on INTFO Rust | Procedural?
INTFO Rust | Procedural is showing 2 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 2. At 19:00 UTC it was busiest in the last 48 hours, averaging 2 players.
Where does INTFO Rust | Procedural sit in the rankings?
Ranked #6,566 on seven-day player hours, INTFO Rust | Procedural is in the top 29% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry INTFO Rust | Procedural?
These Top Rust Servers lists count INTFO Rust | Procedural among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on INTFO Rust | Procedural?
Published by INTFO Rust | Procedural for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rpol (Region code): Set to region pol; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on INTFO Rust | Procedural?
A procedural map of size 3,500 with seed 1573025114, created by the game, is in use on INTFO Rust | Procedural. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does INTFO Rust | Procedural use?
No gather rate is given in the name INTFO Rust | Procedural. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is INTFO Rust | Procedural on?
INTFO Rust | Procedural uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does INTFO Rust | Procedural perform?
Over the last two days, it ran at an average of 87 server fps, minimum 6. At its peak, it held 78,253 entities: everything from buildings to deployables and more. At its highest, it consumed 3,601 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of INTFO Rust | Procedural?
There is no region published by INTFO Rust | Procedural, though its region code is pol. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.240.74.124:28015.
Is INTFO Rust | Procedural currently online?
The server INTFO Rust | Procedural is currently online. The uptime it gives suggests a restart around 7 hours ago. It spent 161 of the last 168 hours online across 7 days, giving 96% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
What can you expect on wipe day on INTFO Rust | Procedural?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 33 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.5.
When does INTFO Rust | Procedural wipe?
There is no way to predict the next wipe on INTFO Rust | Procedural, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 13 hours ago.
How to join
How can I connect to INTFO Rust | Procedural?
Use the console: open Rust, press F1, and type client.connect 91.240.74.124:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rust.intfo.ru.