RS-9030Modded server
BuildLab
Offline 91.245.155.25:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:05 UTC11d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on BuildLab?
Currently, BuildLab is offline; the last sighting was 36 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.
What is the ranking of BuildLab?
Ranked #9,030 on seven-day player hours, BuildLab is in the top 40% of all ranked servers.
Tags and filters
Where does BuildLab show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include BuildLab: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on BuildLab?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags BuildLab publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on BuildLab?
A procedural map, created by the game, is in use on BuildLab.
What does BuildLab run for rules and settings?
The name BuildLab does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on BuildLab?
Rust network protocol 2634 and build 167398 is what BuildLab runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can BuildLab be found?
No region is published by BuildLab. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.245.155.25:47831.
What is the uptime of BuildLab?
BuildLab is offline now; the last time it was seen was 36 hours ago. Across the last 7 full days, it was online for 37 of 168 hours, or 22%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe cycle
On what schedule does BuildLab wipe?
The record holds too few wipes to determine BuildLab's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 15 hours ago.
Connection
What are the steps to join BuildLab?
Use the console: open Rust, press F1, and type client.connect 91.245.155.25:47831. Or simply click Launch Rust here; it opens the game through Steam and connects you.