RS-13258Modded server
nameserver
Offline 91.245.42.92:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 28 days 12 hours ago.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #13,258, inside the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is nameserver on?
Rust network protocol 2633 and build 163794 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 91.245.42.92:28015 is its address.
Is nameserver currently online?
Currently offline is nameserver, last seen 28 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe details
On what schedule does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 16 hours ago.
Connection
What is the process to join nameserver?
Use the console: open Rust, press F1, and type client.connect 91.245.42.92:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.