RS-10772Modded server
CSL LiveTest
Online 91.245.44.75:28380 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is CSL LiveTest?
On 10 slots, CSL LiveTest has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. At 14:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of CSL LiveTest?
The last seven days of player hours place CSL LiveTest at #10,772, in the top 50% of ranked servers.
Tags and filters
Where does CSL LiveTest appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include CSL LiveTest: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on CSL LiveTest?
Published by CSL LiveTest for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; sc1 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does CSL LiveTest use?
No gather rate is given in the name CSL LiveTest. A group holds at most 1000 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is inactive.
Server info
What Rust version is CSL LiveTest on?
CSL LiveTest uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of CSL LiveTest?
There is no region published by CSL LiveTest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 91.245.44.75:28380 is its address.
How reliable is CSL LiveTest?
The server CSL LiveTest is currently online. It was first observed by Top Rust Servers on 22 October 2026.
Wipe cycle
When does CSL LiveTest wipe?
The record holds too few wipes to determine CSL LiveTest's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 hours ago.
How to join
What are the steps to join CSL LiveTest?
To connect manually, open the console with F1 and type client.connect 91.245.44.75:28380. Or click Launch Rust on this page to open Rust through Steam and connect directly.