RS-16685Modded server
RustMinds Dev
Offline 91.62.133.37:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is RustMinds Dev?
RustMinds Dev is offline at this moment; the last signal was 13 days 5 hours ago.
How is RustMinds Dev ranked?
The last seven days of player hours place RustMinds Dev at #16,685, in the top 70% of ranked servers.
Tags and filters
Where does RustMinds Dev show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count RustMinds Dev among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustMinds Dev?
The game's server browser reads the tags that RustMinds Dev publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RustMinds Dev?
RustMinds Dev uses a procedural map, which the game generates.
What settings and rules does RustMinds Dev use?
No gather rate is given in the name RustMinds Dev. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is RustMinds Dev running?
On Windows, RustMinds Dev operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for RustMinds Dev?
No region is published by RustMinds Dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 91.62.133.37:28015 is its address.
What is the uptime of RustMinds Dev?
The server RustMinds Dev is down at the moment, with its last appearance 13 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe details
How often does RustMinds Dev wipe?
The record holds too few wipes to determine RustMinds Dev's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 16 days 9 hours ago.
How to join
How can I connect to RustMinds Dev?
To connect, start Rust, hit F1, and enter client.connect 91.62.133.37:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.