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Live Servers11,602 Players50,009 Populated3,415 Fresh wipes · 3h112 Scanevery 5 min

RS-1978Modded server

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online EU 91.77.169.203:28015 checked 12m ago

0.5x biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
3
peak 9
Rank
#1,978
top 9% · #743 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 18h
Thu 15 Oct, 18:22 UTC
Light curve

Players

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:22 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. T− 1d 18hThu 15 Oct, 18:22 UTC
  2. T− 15d 18hThu 29 Oct, 18:22 UTC
  3. T− 22d 18hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 18hThu 12 Nov, 18:22 UTC
  5. T− 43d 18hThu 26 Nov, 18:22 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 44 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW12d ago 21 – running 1
Thu 17 Sep, 16:35 UTC26d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is showing 0 players on 100 slots right now. Over seven days it averaged 3, and the highest point was 9. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 5 players.

How is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial ranked?

In Europe, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is #743 on seven-day player hours, with #1,978 overall and a top 9% position among ranked servers.

Server tags and lists

Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Published by [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

A procedural map of size 4,250 with seed 1289664811, created by the game, is in use on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The name [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial includes a 0.5x gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

Server info

What is the Rust version on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses Rust network protocol 2634 and build 167584 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Over the last two days, it ran at an average of 58 server fps, minimum 51. The maximum entities it carried was 102,527, covering buildings, deployables and the rest. Memory usage peaked at 4,250 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Its EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.77.169.203:28015.

What is the uptime of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The server [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is currently online. Based on the uptime it reports, the last restart was roughly 22 hours ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Recent wipes saw an average peak of 18 players at their busiest. The latest wipe saw its highest player count 44 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 11.

When does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe?

Its tag guides the prediction because the record holds too few wipes to confirm [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's schedule. The upcoming wipe is set for Thursday 15 October at 18:22 UTC. The present world has been live since 12 days 5 hours ago. A fortnightly wipe schedule appears in its tags.

Connection

How can I connect to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

To connect, start Rust, hit F1, and enter client.connect 91.77.169.203:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/dJrkgQC6YR.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.