RS-13747Modded server
TEST SERVER
Offline 91.83.37.40:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TEST SERVER?
Currently, TEST SERVER is offline; the last sighting was 24 days 17 hours ago.
What is the ranking of TEST SERVER?
The last seven days of player hours place TEST SERVER at #13,747, in the top – of ranked servers.
Tags and filters
Where does TEST SERVER appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST SERVER: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TEST SERVER?
Published by TEST SERVER for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on TEST SERVER?
TEST SERVER uses a procedural map, which the game generates.
What does TEST SERVER run for rules and settings?
No gather rate is given in the name TEST SERVER. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC off.
About the server
What is the Rust version on TEST SERVER?
On Windows, TEST SERVER operates Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
Where can TEST SERVER be found?
No region is published by TEST SERVER. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.83.37.40:28015.
How reliable is TEST SERVER?
Currently offline is TEST SERVER, last seen 24 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe schedule
How often does TEST SERVER wipe?
Not enough wipe data exists yet to identify the rhythm of TEST SERVER. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 13 hours ago.
Connection
How can I connect to TEST SERVER?
Use the console: open Rust, press F1, and type client.connect 91.83.37.40:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.