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Live Servers11,497 Players47,081 Populated3,404 Fresh wipes · 3h99 Scanevery 5 min

RS-15947Modded server

24HG | Rust | Main #2

Online 91.99.37.118:28107 checked 13m ago

moddedcarbon
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,947
top 72%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on 24HG | Rust | Main #2?

24HG | Rust | Main #2 is showing 0 players on 200 slots right now. The average over the last seven days comes to 0 players.

What is the ranking of 24HG | Rust | Main #2?

On player hours across seven days, 24HG | Rust | Main #2 is #15,947, inside the top 72% of all ranked servers.

Tags and filters

Where does 24HG | Rust | Main #2 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count 24HG | Rust | Main #2 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on 24HG | Rust | Main #2?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags 24HG | Rust | Main #2 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on 24HG | Rust | Main #2?

24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 24HG | Rust | Main #2 run for rules and settings?

No gather rate is given in the name 24HG | Rust | Main #2. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is active.

Server info

What Rust version is 24HG | Rust | Main #2 on?

24HG | Rust | Main #2 uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is 24HG | Rust | Main #2 lag-free?

Over the last two days, it ran at an average of 167 server fps, minimum 117. Its entity count reached 114,479, including buildings, deployables and all other objects. Its memory use reached 7,610 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can 24HG | Rust | Main #2 be found?

There is no region published by 24HG | Rust | Main #2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.99.37.118:28107.

What is the uptime of 24HG | Rust | Main #2?

Right now, 24HG | Rust | Main #2 is up and running. Based on the uptime it reports, the last restart was roughly 16 days 12 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

When does 24HG | Rust | Main #2 wipe?

Not enough wipe data exists yet to identify the rhythm of 24HG | Rust | Main #2. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 13 hours ago.

Connection

How can I connect to 24HG | Rust | Main #2?

To connect, start Rust, hit F1, and enter client.connect 91.99.37.118:28107. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://24hgaming.com.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Player slots: 200.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Running game build 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.