RS-15947Modded server
24HG | Rust | Main #2
Online 91.99.37.118:28107 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 24HG | Rust | Main #2?
24HG | Rust | Main #2 is showing 0 players on 200 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of 24HG | Rust | Main #2?
On player hours across seven days, 24HG | Rust | Main #2 is #15,947, inside the top 72% of all ranked servers.
Tags and filters
Where does 24HG | Rust | Main #2 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count 24HG | Rust | Main #2 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on 24HG | Rust | Main #2?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags 24HG | Rust | Main #2 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on 24HG | Rust | Main #2?
24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does 24HG | Rust | Main #2 run for rules and settings?
No gather rate is given in the name 24HG | Rust | Main #2. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is 24HG | Rust | Main #2 on?
24HG | Rust | Main #2 uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is 24HG | Rust | Main #2 lag-free?
Over the last two days, it ran at an average of 167 server fps, minimum 117. Its entity count reached 114,479, including buildings, deployables and all other objects. Its memory use reached 7,610 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can 24HG | Rust | Main #2 be found?
There is no region published by 24HG | Rust | Main #2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.99.37.118:28107.
What is the uptime of 24HG | Rust | Main #2?
Right now, 24HG | Rust | Main #2 is up and running. Based on the uptime it reports, the last restart was roughly 16 days 12 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does 24HG | Rust | Main #2 wipe?
Not enough wipe data exists yet to identify the rhythm of 24HG | Rust | Main #2. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 13 hours ago.
Connection
How can I connect to 24HG | Rust | Main #2?
To connect, start Rust, hit F1, and enter client.connect 91.99.37.118:28107. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://24hgaming.com.