RS-16537Modded server
TableTry TEST
Offline 92.100.192.185:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TableTry TEST?
TableTry TEST is offline at this moment; the last signal was 12 days 18 hours ago.
What is the ranking of TableTry TEST?
The last seven days of player hours place TableTry TEST at #16,537, in the top 70% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TableTry TEST?
These Top Rust Servers lists include TableTry TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TableTry TEST?
The game's server browser reads the tags that TableTry TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): Player slots: 8; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on TableTry TEST?
TableTry TEST uses a procedural map, which the game generates.
What does TableTry TEST run for rules and settings?
No gather rate is given in the name TableTry TEST. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is TableTry TEST running?
Rust network protocol 2633 and build 165217 is what TableTry TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TableTry TEST?
No region is published by TableTry TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 92.100.192.185:28015.
What is the uptime of TableTry TEST?
TableTry TEST is offline now; the last time it was seen was 12 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe schedule
How often does TableTry TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TableTry TEST. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 20 hours ago.
How to join
How can I connect to TableTry TEST?
Use the console: open Rust, press F1, and type client.connect 92.100.192.185:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.