RS-12684Modded server
TEST
Offline 92.208.14.166:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST?
Currently, TEST is offline; the last sighting was 3 days 14 hours ago. Its seven-day average is 0 players, with a peak of 1.
What is the ranking of TEST?
Ranked #12,684 on seven-day player hours, TEST is in the top 57% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
No gather rate is given in the name TEST. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is inactive.
Server details
What version is TEST running?
Rust network protocol 2634 and build 167231 is what TEST runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 92.208.14.166:28015.
What is the uptime of TEST?
Currently offline is TEST, last seen 3 days 14 hours ago. It spent 2 of the last 96 hours online across 4 days, giving 2% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe schedule
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 5 hours ago.
How to join
How can I connect to TEST?
Use the console: open Rust, press F1, and type client.connect 92.208.14.166:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.