RS-16556Modded server
Private Test Server
Offline 92.208.173.189:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 11:13 UTC17d ago | 1 | – | running | 0 |
| Sun 20 Sep, 12:54 UTC24d ago | 1 | held half | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Private Test Server?
Private Test Server is offline at this moment; the last signal was 17 days 2 hours ago.
What is the ranking of Private Test Server?
Ranked #16,556 on seven-day player hours, Private Test Server is in the top 70% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Private Test Server?
These Top Rust Servers lists count Private Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Private Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Private Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Private Test Server?
Private Test Server uses a procedural map, which the game generates.
What settings and rules does Private Test Server use?
You will not find a gather rate in the name Private Test Server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is Private Test Server on?
Rust network protocol 2633 and build 165217 is what Private Test Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Private Test Server?
No region is published by Private Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 92.208.173.189:28015 is its address.
What is the uptime of Private Test Server?
Private Test Server is offline now; the last time it was seen was 17 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe cycle
What can you expect on wipe day on Private Test Server?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 100% of recent wipes.
How often does Private Test Server wipe?
Too few wipes are recorded for Private Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 17 days 6 hours ago.
How to join
How can I connect to Private Test Server?
Use the console: open Rust, press F1, and type client.connect 92.208.173.189:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.