RS-15905Modded server
your_server_name
Offline 92.208.231.11:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:38 UTC22d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on your_server_name?
your_server_name is offline at this moment; the last signal was 11 days 11 hours ago.
Where does your_server_name sit in the rankings?
The last seven days of player hours place your_server_name at #15,905, in the top 70% of ranked servers.
Server tags and lists
Where does your_server_name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include your_server_name: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on your_server_name?
Published by your_server_name for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on your_server_name?
A procedural map, created by the game, is in use on your_server_name.
What does your_server_name run for rules and settings?
You will not find a gather rate in the name your_server_name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on your_server_name?
On Windows, your_server_name operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
What is the location of your_server_name?
There is no region published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 92.208.231.11:28015.
Is your_server_name currently online?
your_server_name is offline now; the last time it was seen was 11 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
What can you expect on wipe day on your_server_name?
The average busiest count over recent wipes is 5 players. The peak of the latest wipe came 1 hours after it began.
How often does your_server_name wipe?
Not enough wipe data exists yet to identify the rhythm of your_server_name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 10 hours ago.
How to join
What is the process to join your_server_name?
To connect manually, open the console with F1 and type client.connect 92.208.231.11:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.