RS-15154Modded server
ServerName
Offline 92.217.163.72:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 21 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 0 players.
What is the ranking of ServerName?
The last seven days of player hours place ServerName at #15,154, in the top 69% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on ServerName?
Rust network protocol 2634 and build 167781 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.217.163.72:28015 is its address.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 21 hours ago. Its first appearance in Top Rust Servers was on 14 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 hours ago.
Joining the server
How can I connect to ServerName?
To connect manually, open the console with F1 and type client.connect 92.217.163.72:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.