RS-15509Modded server
TEST
Offline 92.255.174.233:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST?
Currently, TEST is offline; the last sighting was 27 days 13 hours ago.
Where does TEST sit in the rankings?
On player hours across seven days, TEST is #15,509, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TEST?
These Top Rust Servers lists include TEST: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on TEST?
gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Player slots: 100; ts20 (Group limit): The team limit is 20; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163407 (Build): Game build: 163407; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
Which settings and rules apply on TEST?
You will not find a gather rate in the name TEST. The maximum group size is 20 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is TEST on?
Rust network protocol 2633 and build 163407 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TEST?
A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 92.255.174.233:28015 is its address.
Is TEST currently online?
The server TEST is down at the moment, with its last appearance 27 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.
Wipe details
When does TEST wipe?
From the force wipe, the next wipe for TEST is projected. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 35 days 13 hours ago. Its tags indicate wipes happen each month.
How to join
What are the steps to join TEST?
To connect, start Rust, hit F1, and enter client.connect 92.255.174.233:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.