RS-14813Modded server
my server
Offline 92.40.188.202:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is my server?
my server is offline at this moment; the last signal was 2 days 2 hours ago. Over seven days it averaged 0, and the highest point was 1.
Where does my server sit in the rankings?
Ranked #14,813 on seven-day player hours, my server is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does my server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include my server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on my server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags my server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on my server?
A procedural map, created by the game, is in use on my server.
Which settings and rules apply on my server?
You will not find a gather rate in the name my server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What version is my server running?
On Windows, my server operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for my server?
A region is not published by my server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.40.188.202:28015 is its address.
What is the uptime of my server?
Currently offline is my server, last seen 2 days 2 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe details
On what schedule does my server wipe?
Not enough wipe data exists yet to identify the rhythm of my server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 2 hours ago.
Connection
What is the process to join my server?
To connect manually, open the console with F1 and type client.connect 92.40.188.202:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.