RS-11210Modded server
my server
Offline 92.40.189.23:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is my server?
Currently, my server is offline; the last sighting was 2 days 21 hours ago. Over seven days it averaged 1, and the highest point was 1.
Where does my server sit in the rankings?
Ranked #11,210 on seven-day player hours, my server is in the top 51% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry my server?
On these Top Rust Servers lists you will find my server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on my server?
The game's server browser reads the tags that my server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on my server?
my server uses a procedural map, which the game generates.
What settings and rules does my server use?
No gather rate is given in the name my server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is my server on?
Rust network protocol 2634 and build 167398 is what my server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can my server be found?
There is no region published by my server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 92.40.189.23:28015.
What is the uptime of my server?
Currently offline is my server, last seen 2 days 21 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe details
When does my server wipe?
The record holds too few wipes to determine my server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days ago.
Connection
What is the process to join my server?
To connect, start Rust, hit F1, and enter client.connect 92.40.189.23:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.