RS-16413Modded server
Testing Shit
Offline 92.40.217.34:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Testing Shit?
Testing Shit is offline at this moment; the last signal was 12 days 5 hours ago.
How is Testing Shit ranked?
On player hours across seven days, Testing Shit is #16,413, inside the top 69% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Testing Shit?
These Top Rust Servers lists count Testing Shit among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Testing Shit?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166493 (Build): Running game build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Testing Shit publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Testing Shit?
The name Testing Shit does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on Testing Shit?
On Windows, Testing Shit operates Rust network protocol 2634 and build 166493. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Testing Shit?
No region is published by Testing Shit. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.40.217.34:28015 is its address.
What is the uptime of Testing Shit?
The server Testing Shit is down at the moment, with its last appearance 12 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe cycle
How often does Testing Shit wipe?
Too few wipes are recorded for Testing Shit to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 6 hours ago.
Joining the server
What is the process to join Testing Shit?
To connect manually, open the console with F1 and type client.connect 92.40.217.34:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.