RS-14112Modded server
combatland
Offline 93.128.2.85:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on combatland?
Currently, combatland is offline; the last sighting was 27 days 3 hours ago.
Where does combatland sit in the rankings?
On player hours across seven days, combatland is #14,112, inside the top – of all ranked servers.
Tags, lists, and filters
Where does combatland show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find combatland: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on combatland?
Published by combatland for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on combatland?
A procedural map, created by the game, is in use on combatland.
What does combatland run for rules and settings?
You will not find a gather rate in the name combatland. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is combatland running?
combatland uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of combatland?
No region is published by combatland. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 93.128.2.85:28015 is its address.
What is the uptime of combatland?
Currently offline is combatland, last seen 27 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe cycle
On what schedule does combatland wipe?
Not enough wipe data exists yet to identify the rhythm of combatland. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 8 hours ago.
Connection
How can I connect to combatland?
To connect manually, open the console with F1 and type client.connect 93.128.2.85:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.