RS-15977Modded server
Chillout Area
Offline 93.133.248.98:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Chillout Area?
Chillout Area is offline at this moment; the last signal was 23 hours ago. Over the past seven days, the average player count was 0.
Where does Chillout Area sit in the rankings?
The last seven days of player hours place Chillout Area at #15,977, in the top 71% of ranked servers.
Tags, lists, and filters
Where does Chillout Area show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Chillout Area: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Chillout Area?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Chillout Area publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Chillout Area?
A procedural map of size 3,500 with seed 12345, created by the game, is in use on Chillout Area. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Chillout Area use?
No gather rate is given in the name Chillout Area. Groups use the default maximum of 8 players. It runs pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Chillout Area on?
Rust network protocol 2634 and build 166586 is what Chillout Area runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Chillout Area perform?
Over the last two days, it ran at an average of 60 server fps, minimum 59. Its entity count reached 98,514, including buildings, deployables and all other objects. At its highest, it consumed 3,812 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can Chillout Area be found?
There is no region published by Chillout Area. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 93.133.248.98:28015.
How reliable is Chillout Area?
The server Chillout Area is down at the moment, with its last appearance 23 hours ago. Based on the uptime it reports, the last restart was roughly 6 days 11 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. It was first observed by Top Rust Servers on 12 October 2026.
Wipe cycle
On what schedule does Chillout Area wipe?
Too few wipes are recorded for Chillout Area to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours ago.
Joining the server
How can I connect to Chillout Area?
To connect, start Rust, hit F1, and enter client.connect 93.133.248.98:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.