Top Rust ServersObservatory · live
Live Servers11,544 Players43,419 Populated3,138 Fresh wipes · 3h88 Scanevery 5 min

RS-13783Modded server

Build System Dev

Offline 93.2.254.19:28015 checked 9d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,783
top 61%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:38 UTC10d ago 2 – running 1
Fri 2 Oct, 11:07 UTC11d ago 3 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Build System Dev?

Currently, Build System Dev is offline; the last sighting was 9 days 5 hours ago.

Where does Build System Dev sit in the rankings?

On player hours across seven days, Build System Dev is #13,783, inside the top 61% of all ranked servers.

Tags and filters

Where does Build System Dev show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Build System Dev: Top modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Build System Dev?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Build System Dev publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Build System Dev?

Build System Dev uses a procedural map, which the game generates.

What settings and rules does Build System Dev use?

No gather rate is given in the name Build System Dev. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What Rust version is Build System Dev on?

On Windows, Build System Dev operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Where can Build System Dev be found?

A region is not published by Build System Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 93.2.254.19:28015.

What is the uptime of Build System Dev?

Build System Dev is offline now; the last time it was seen was 9 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.

Wipe schedule

What can you expect on wipe day on Build System Dev?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 17 hours in.

How often does Build System Dev wipe?

The record holds too few wipes to determine Build System Dev's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 2 hours ago.

Joining the server

What is the process to join Build System Dev?

To connect manually, open the console with F1 and type client.connect 93.2.254.19:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.