RS-14106Modded server
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.141.105:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [EU] Tranquility:PvE | IN DEVELOPMENT?
Currently, [EU] Tranquility:PvE | IN DEVELOPMENT is offline; the last sighting was 28 days 8 hours ago.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT is #2,420 on seven-day player hours, with #14,106 overall and a top – position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry [EU] Tranquility:PvE | IN DEVELOPMENT?
These Top Rust Servers lists count [EU] Tranquility:PvE | IN DEVELOPMENT among their servers: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
Published by [EU] Tranquility:PvE | IN DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser puts it in Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on [EU] Tranquility:PvE | IN DEVELOPMENT?
A procedural map, created by the game, is in use on [EU] Tranquility:PvE | IN DEVELOPMENT.
What settings and rules does [EU] Tranquility:PvE | IN DEVELOPMENT use?
The name [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. The group limit is the game's default of 8 players. You play pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Rust network protocol 2633 and build 163207 is what [EU] Tranquility:PvE | IN DEVELOPMENT runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found?
Its EU tag is how [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 93.206.141.105:28015.
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT?
The server [EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment, with its last appearance 28 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
On what schedule does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
The record holds too few wipes to determine [EU] Tranquility:PvE | IN DEVELOPMENT's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 23 hours ago.
Joining the server
How can I connect to [EU] Tranquility:PvE | IN DEVELOPMENT?
To connect manually, open the console with F1 and type client.connect 93.206.141.105:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.