RS-14309Modded server
KTest
Offline 93.217.227.41:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is KTest?
KTest is offline at this moment; the last signal was 17 days 20 hours ago.
How is KTest ranked?
On player hours across seven days, KTest is #14,309, inside the top 61% of all ranked servers.
Tags and filters
Where does KTest appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include KTest: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on KTest?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags KTest publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on KTest?
A procedural map, created by the game, is in use on KTest.
What settings and rules does KTest use?
The name KTest does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on KTest?
Rust network protocol 2633 and build 165217 is what KTest runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of KTest?
There is no region published by KTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 93.217.227.41:28015 is its address.
How reliable is KTest?
The server KTest is down at the moment, with its last appearance 17 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
How often does KTest wipe?
Too few wipes are recorded for KTest to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 18 days ago.
How to join
What are the steps to join KTest?
To connect, start Rust, hit F1, and enter client.connect 93.217.227.41:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.