RS-14101Modded server
KTest
Offline 93.227.102.165:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on KTest?
KTest is offline at this moment; the last signal was 25 days 2 hours ago.
How is KTest ranked?
The last seven days of player hours place KTest at #14,101, in the top – of ranked servers.
Tags and filters
Where does KTest show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count KTest among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KTest?
Published by KTest for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on KTest?
KTest uses a procedural map, which the game generates.
What does KTest run for rules and settings?
You will not find a gather rate in the name KTest. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is KTest running?
KTest uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for KTest?
No region is published by KTest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 93.227.102.165:28015 is its address.
How reliable is KTest?
The server KTest is down at the moment, with its last appearance 25 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
When does KTest wipe?
The record holds too few wipes to determine KTest's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 7 hours ago.
How to join
What is the process to join KTest?
To connect manually, open the console with F1 and type client.connect 93.227.102.165:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.