RS-16967Modded server
KTest
Offline 93.227.111.137:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on KTest?
Currently, KTest is offline; the last sighting was 17 days 18 hours ago.
How is KTest ranked?
The last seven days of player hours place KTest at #16,967, in the top 72% of ranked servers.
Tags, lists, and filters
Where does KTest appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find KTest: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KTest?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags KTest publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on KTest?
A procedural map, created by the game, is in use on KTest.
Which settings and rules apply on KTest?
The name KTest does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is KTest on?
KTest uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can KTest be found?
No region is published by KTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 93.227.111.137:28015.
Is KTest currently online?
The server KTest is down at the moment, with its last appearance 17 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe details
How often does KTest wipe?
The record holds too few wipes to determine KTest's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 11 hours ago.
Connection
What are the steps to join KTest?
Use the console: open Rust, press F1, and type client.connect 93.227.111.137:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.