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Live Servers11,729 Players76,635 Populated4,027 Fresh wipes · 3h170 Scanevery 5 min

RS-15983Modded server

Headshot Achievements Server

Online 93.99.7.63:28125 checked 9m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,983
top 71%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Headshot Achievements Server?

On 10 slots, Headshot Achievements Server has 0 players at this moment. The average over the last seven days comes to 0 players.

Where does Headshot Achievements Server sit in the rankings?

The last seven days of player hours place Headshot Achievements Server at #15,983, in the top 71% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Headshot Achievements Server?

These Top Rust Servers lists include Headshot Achievements Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Headshot Achievements Server?

Published by Headshot Achievements Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on Headshot Achievements Server?

A procedural map of size 4,500 with seed 3, created by the game, is in use on Headshot Achievements Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Headshot Achievements Server?

The name Headshot Achievements Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on Headshot Achievements Server?

Headshot Achievements Server uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Headshot Achievements Server?

Over the last two days, it ran at an average of 30 server fps, minimum 30. At its peak, it held 118,936 entities: everything from buildings to deployables and more. Its memory use reached 5,290 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Headshot Achievements Server be found?

A region is not published by Headshot Achievements Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 93.99.7.63:28125 is its address.

How reliable is Headshot Achievements Server?

Right now, Headshot Achievements Server is up and running. Based on the uptime it reports, the last restart was roughly 11 days 7 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.

Wipe details

What can you expect on wipe day on Headshot Achievements Server?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 21 hours after it began.

When does Headshot Achievements Server wipe?

Not enough wipe data exists yet to identify the rhythm of Headshot Achievements Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 9 hours ago.

Connection

How can I connect to Headshot Achievements Server?

To connect manually, open the console with F1 and type client.connect 93.99.7.63:28125. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.