RS-15915Modded server
[ITA] Server di CagottoMan
Online 94.126.59.191:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on [ITA] Server di CagottoMan?
On 200 slots, [ITA] Server di CagottoMan has 0 players at this moment. Over the past seven days, the average player count was 0.
How is [ITA] Server di CagottoMan ranked?
Ranked #15,915 on seven-day player hours, [ITA] Server di CagottoMan is in the top 72% of all ranked servers.
Tags and filters
Where does [ITA] Server di CagottoMan show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [ITA] Server di CagottoMan among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [ITA] Server di CagottoMan?
The game's server browser reads the tags that [ITA] Server di CagottoMan publishes: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on [ITA] Server di CagottoMan?
A procedural map of size 3,500 with seed 12345, created by the game, is in use on [ITA] Server di CagottoMan. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on [ITA] Server di CagottoMan?
The name [ITA] Server di CagottoMan does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is [ITA] Server di CagottoMan on?
Rust network protocol 2634 and build 167781 is what [ITA] Server di CagottoMan runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is [ITA] Server di CagottoMan lag-free?
Its average server fps over the last 48 hours was 130, with a low of 107. At its peak, it held 69,422 entities: everything from buildings to deployables and more. Its memory use reached 2,661 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can [ITA] Server di CagottoMan be found?
No region is published by [ITA] Server di CagottoMan. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.126.59.191:28015 is its address.
What is the uptime of [ITA] Server di CagottoMan?
Right now, [ITA] Server di CagottoMan is up and running. Going by its reported uptime, it restarted about 19 hours ago. Across the last 7 full days, it was online for 164 of 168 hours, or 98%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on [ITA] Server di CagottoMan?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 28 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
How often does [ITA] Server di CagottoMan wipe?
Too few wipes are recorded for [ITA] Server di CagottoMan to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 20 hours ago.
How to join
How can I connect to [ITA] Server di CagottoMan?
To connect, start Rust, hit F1, and enter client.connect 94.126.59.191:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.