RS-15491Modded server
ZV Testserver
Offline 94.130.131.174:31205 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 01:39 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ZV Testserver?
Currently, ZV Testserver is offline; the last sighting was 22 days 12 hours ago.
How is ZV Testserver ranked?
The last seven days of player hours place ZV Testserver at #15,491, in the top 69% of ranked servers.
Server tags and lists
Where does ZV Testserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ZV Testserver: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on ZV Testserver?
The game's server browser reads the tags that ZV Testserver publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on ZV Testserver?
A procedural map of size 6,000 with seed 1337, created by the game, is in use on ZV Testserver. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does ZV Testserver run for rules and settings?
The name ZV Testserver does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.
Server info
What is the Rust version on ZV Testserver?
On Linux, ZV Testserver operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can ZV Testserver be found?
No region is published by ZV Testserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 94.130.131.174:31205 is its address.
How reliable is ZV Testserver?
ZV Testserver is offline now; the last time it was seen was 22 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on ZV Testserver?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does ZV Testserver wipe?
Not enough wipe data exists yet to identify the rhythm of ZV Testserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 18 hours ago.
Connection
What is the process to join ZV Testserver?
Use the console: open Rust, press F1, and type client.connect 94.130.131.174:31205. Or simply click Launch Rust here; it opens the game through Steam and connects you.