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Live Servers11,672 Players65,847 Populated3,865 Fresh wipes · 3h164 Scanevery 5 min

RS-16841Modded server

(Classy) Rust Testing 1

Offline 94.130.167.253:28014 checked 17d ago

moddedcarbon
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#16,841
top 72%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:54 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on (Classy) Rust Testing 1?

(Classy) Rust Testing 1 is offline at this moment; the last signal was 17 days 2 hours ago.

How is (Classy) Rust Testing 1 ranked?

The last seven days of player hours place (Classy) Rust Testing 1 at #16,841, in the top 72% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry (Classy) Rust Testing 1?

These Top Rust Servers lists include (Classy) Rust Testing 1: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on (Classy) Rust Testing 1?

Published by (Classy) Rust Testing 1 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on (Classy) Rust Testing 1?

The map on (Classy) Rust Testing 1 is procedural, size 1,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What does (Classy) Rust Testing 1 run for rules and settings?

You will not find a gather rate in the name (Classy) Rust Testing 1. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What version is (Classy) Rust Testing 1 running?

On Linux, (Classy) Rust Testing 1 operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for (Classy) Rust Testing 1?

A region is not published by (Classy) Rust Testing 1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.130.167.253:28014.

How reliable is (Classy) Rust Testing 1?

(Classy) Rust Testing 1 is offline now; the last time it was seen was 17 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.

Wipe details

What can you expect on wipe day on (Classy) Rust Testing 1?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 1 hours after it began.

On what schedule does (Classy) Rust Testing 1 wipe?

Too few wipes are recorded for (Classy) Rust Testing 1 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 3 hours ago.

Joining the server

What is the process to join (Classy) Rust Testing 1?

To connect manually, open the console with F1 and type client.connect 94.130.167.253:28014. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players It has 0 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Running game build 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.