RS-13285Modded server
LOCAL SERVER
Offline 94.140.228.116:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is LOCAL SERVER?
LOCAL SERVER is offline at this moment; the last signal was 27 days 17 hours ago.
Where does LOCAL SERVER sit in the rankings?
On player hours across seven days, LOCAL SERVER is #13,285, inside the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry LOCAL SERVER?
On these Top Rust Servers lists you will find LOCAL SERVER: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LOCAL SERVER?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins are the tags LOCAL SERVER publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on LOCAL SERVER?
A procedural map, created by the game, is in use on LOCAL SERVER.
Which settings and rules apply on LOCAL SERVER?
You will not find a gather rate in the name LOCAL SERVER. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
About the server
What version is LOCAL SERVER running?
LOCAL SERVER uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LOCAL SERVER?
No region is published by LOCAL SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.140.228.116:28015 is its address.
How reliable is LOCAL SERVER?
LOCAL SERVER is offline now; the last time it was seen was 27 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe details
On what schedule does LOCAL SERVER wipe?
Too few wipes are recorded for LOCAL SERVER to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 17 hours ago.
How to join
What are the steps to join LOCAL SERVER?
To connect, start Rust, hit F1, and enter client.connect 94.140.228.116:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.