RS-12150Modded server
Test server
Offline 94.208.131.9:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW12d ago | 1 | – | running | 0 |
| Sun 27 Sep, 09:53 UTC16d ago | 1 | halved by day 2 | 4.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test server?
Test server is offline at this moment; the last signal was 2 days 2 hours ago. Its seven-day average is 1 players, with a peak of 1.
Where does Test server sit in the rankings?
On player hours across seven days, Test server is #12,150, inside the top 54% of all ranked servers.
Server tags and lists
Where does Test server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Test server?
The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What settings and rules does Test server use?
The name Test server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Test server running?
Rust network protocol 2634 and build 167058 is what Test server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test server be found?
No region is published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.208.131.9:28015 is its address.
What is the uptime of Test server?
Test server is offline now; the last time it was seen was 2 days 2 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on Test server?
Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.
On what schedule does Test server wipe?
Not enough wipe data exists yet to identify the rhythm of Test server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 1 hours ago.
How to join
What is the process to join Test server?
Use the console: open Rust, press F1, and type client.connect 94.208.131.9:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.