Top Rust ServersObservatory · live
Live Servers11,455 Players37,909 Populated3,156 Fresh wipes · 3h77 Scanevery 5 min

RS-13138Modded server

Rust Devblog Server

Offline 94.229.16.35:28015 checked 1d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,138
top 59%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75108:0012:0022:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:14 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rust Devblog Server?

Rust Devblog Server is offline at this moment; the last signal was 33 hours ago. Its seven-day average is 0 players, with a peak of 1. At 08:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is Rust Devblog Server ranked?

On player hours across seven days, Rust Devblog Server is #13,138, inside the top 59% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Rust Devblog Server?

On these Top Rust Servers lists you will find Rust Devblog Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

How should you read the tags on Rust Devblog Server?

The game's server browser reads the tags that Rust Devblog Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): Network layer: RakNet, the standard for the game; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Rust Devblog Server?

A procedural map, created by the game, is in use on Rust Devblog Server.

Which settings and rules apply on Rust Devblog Server?

You will not find a gather rate in the name Rust Devblog Server. A group limit is not made public. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is inactive.

Server info

What Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server operates Rust network protocol 2362. Joining requires matching protocols, and Steam updates your game automatically.

Where can Rust Devblog Server be found?

No region is published by Rust Devblog Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.229.16.35:28015.

What is the uptime of Rust Devblog Server?

Currently offline is Rust Devblog Server, last seen 33 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. Its first appearance in Top Rust Servers was on 12 October 2026.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

Not enough wipe data exists yet to identify the rhythm of Rust Devblog Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 hours ago.

Joining the server

What is the process to join Rust Devblog Server?

Use the console: open Rust, press F1, and type client.connect 94.229.16.35:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
v2362
Protocol To join, your game must be on protocol 2362.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag A non-standard tag, added by the owner or a plugin.
stok
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.