RS-15498Modded server
Prototype 17 Server
Offline 94.229.17.151:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Prototype 17 Server?
Currently, Prototype 17 Server is offline; the last sighting was 21 days 18 hours ago.
Where does Prototype 17 Server sit in the rankings?
Ranked #15,498 on seven-day player hours, Prototype 17 Server is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does Prototype 17 Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Prototype 17 Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Prototype 17 Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): The network layer is RakNet, which is standard for Rust; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin are the tags Prototype 17 Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Prototype 17 Server?
A procedural map, created by the game, is in use on Prototype 17 Server.
Which settings and rules apply on Prototype 17 Server?
You will not find a gather rate in the name Prototype 17 Server. A group limit is not made public. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is Prototype 17 Server on?
Prototype 17 Server uses Rust network protocol 2362 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Prototype 17 Server?
No region is published by Prototype 17 Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.17.151:28015 is its address.
How reliable is Prototype 17 Server?
Currently offline is Prototype 17 Server, last seen 21 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 22 September 2026.
Wipe schedule
On what schedule does Prototype 17 Server wipe?
Not enough wipe data exists yet to identify the rhythm of Prototype 17 Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 18 hours ago.
How to join
What are the steps to join Prototype 17 Server?
To connect manually, open the console with F1 and type client.connect 94.229.17.151:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.