Top Rust ServersObservatory · live
Live Servers11,449 Players35,804 Populated3,100 Fresh wipes · 3h72 Scanevery 5 min

RS-15960Modded server

Rust Devblog Server

Offline 94.229.18.9:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rust Devblog Server?

Rust Devblog Server is offline at this moment; the last signal was 2 days 8 hours ago. Over the past seven days, the average player count was 0.

What is the ranking of Rust Devblog Server?

Ranked #15,960 on seven-day player hours, Rust Devblog Server is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does Rust Devblog Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust Devblog Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

How should you read the tags on Rust Devblog Server?

Published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): Network layer: RakNet, the standard for the game; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Rust Devblog Server?

Rust Devblog Server uses a procedural map, which the game generates.

What does Rust Devblog Server run for rules and settings?

You will not find a gather rate in the name Rust Devblog Server. No group limit is published. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

Server details

What is the Rust version on Rust Devblog Server?

Rust Devblog Server uses Rust network protocol 2362 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rust Devblog Server be found?

A region is not published by Rust Devblog Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.18.9:28015 is its address.

Is Rust Devblog Server currently online?

Rust Devblog Server is offline now; the last time it was seen was 2 days 8 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.

Wipe cycle

How often does Rust Devblog Server wipe?

Too few wipes are recorded for Rust Devblog Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 8 hours ago.

Joining the server

What is the process to join Rust Devblog Server?

To connect manually, open the console with F1 and type client.connect 94.229.18.9:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
v2362
Protocol To join, your game must be on protocol 2362.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.