RS-15481Modded server
Prototype 17 Server
Offline 94.229.19.79:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:27 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Prototype 17 Server?
Prototype 17 Server is offline at this moment; the last signal was 22 days 17 hours ago.
What is the ranking of Prototype 17 Server?
Ranked #15,481 on seven-day player hours, Prototype 17 Server is in the top 67% of all ranked servers.
Server tags and lists
Where does Prototype 17 Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Prototype 17 Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the tags on Prototype 17 Server?
Published by Prototype 17 Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): The network layer is RakNet, which is standard for Rust; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Prototype 17 Server?
A procedural map, created by the game, is in use on Prototype 17 Server.
What settings and rules does Prototype 17 Server use?
No gather rate is given in the name Prototype 17 Server. No group limit is published. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on Prototype 17 Server?
Prototype 17 Server uses Rust network protocol 2362 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Prototype 17 Server be found?
There is no region published by Prototype 17 Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.229.19.79:28015.
Is Prototype 17 Server currently online?
Currently offline is Prototype 17 Server, last seen 22 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
What can you expect on wipe day on Prototype 17 Server?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Prototype 17 Server wipe?
Too few wipes are recorded for Prototype 17 Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 22 days 19 hours ago.
Connection
What is the process to join Prototype 17 Server?
Use the console: open Rust, press F1, and type client.connect 94.229.19.79:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.