Top Rust ServersObservatory · live
Live Servers11,680 Players76,919 Populated4,011 Fresh wipes · 3h169 Scanevery 5 min

RS-15552Modded server

Rust Devblog Server

Offline 94.229.24.253:28015 checked 20d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,552
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Rust Devblog Server?

Rust Devblog Server is offline at this moment; the last signal was 20 days 17 hours ago.

Where does Rust Devblog Server sit in the rankings?

On player hours across seven days, Rust Devblog Server is #15,552, inside the top 71% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Rust Devblog Server?

These Top Rust Servers lists include Rust Devblog Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is the meaning of the tags on Rust Devblog Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; v2362 (Protocol): This server runs protocol 2362; match it to connect; ptrak (Networking): The network layer is RakNet, which is standard for Rust; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin are the tags Rust Devblog Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Rust Devblog Server?

A procedural map, created by the game, is in use on Rust Devblog Server.

Which settings and rules apply on Rust Devblog Server?

You will not find a gather rate in the name Rust Devblog Server. There is no published group limit. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.

Server details

What Rust version is Rust Devblog Server on?

Rust Devblog Server uses Rust network protocol 2362 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Rust Devblog Server?

There is no region published by Rust Devblog Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.229.24.253:28015 is its address.

How reliable is Rust Devblog Server?

Rust Devblog Server is offline now; the last time it was seen was 20 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.

Wipe details

On what schedule does Rust Devblog Server wipe?

Too few wipes are recorded for Rust Devblog Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 21 days 20 hours ago.

Joining the server

What are the steps to join Rust Devblog Server?

Use the console: open Rust, press F1, and type client.connect 94.229.24.253:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
v2362
Protocol This server runs protocol 2362; match it to connect.
ptrak
Networking The network layer is RakNet, which is standard for Rust.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Other

hil2cpp
Custom tag A non-standard tag, added by the owner or a plugin.
stok
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.