RS-15977Modded server
RustDev
Offline 94.229.26.182:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustDev?
Currently, RustDev is offline; the last sighting was 3 days 6 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of RustDev?
Ranked #15,977 on seven-day player hours, RustDev is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustDev?
On these Top Rust Servers lists you will find RustDev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the tags on RustDev?
The game's server browser reads the tags that RustDev publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): Network layer: RakNet, the standard for the game; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on RustDev?
A procedural map, created by the game, is in use on RustDev.
Which settings and rules apply on RustDev?
You will not find a gather rate in the name RustDev. A group limit is not made public. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is inactive.
About the server
What is the Rust version on RustDev?
RustDev uses Rust network protocol 2362 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of RustDev?
No region is published by RustDev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.229.26.182:28015.
Is RustDev currently online?
Currently offline is RustDev, last seen 3 days 6 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe schedule
On what schedule does RustDev wipe?
The record holds too few wipes to determine RustDev's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 23 hours ago.
Joining the server
How can I connect to RustDev?
To connect manually, open the console with F1 and type client.connect 94.229.26.182:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.