Top Rust ServersObservatory · live
Live Servers11,503 Players36,793 Populated2,989 Fresh wipes · 3h94 Scanevery 5 min

RS-15076Modded server

Local Test Server

Offline 94.238.178.155:28015 checked 28d ago

moddedoxide
Connect
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,076
no region published
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Local Test Server?

Currently, Local Test Server is offline; the last sighting was 28 days 11 hours ago.

What is the ranking of Local Test Server?

Ranked #15,076 on seven-day player hours, Local Test Server is in the top – of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Local Test Server?

These Top Rust Servers lists count Local Test Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Test Server?

Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Local Test Server?

Local Test Server uses a procedural map, which the game generates.

What settings and rules does Local Test Server use?

You will not find a gather rate in the name Local Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Local Test Server on?

Local Test Server uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Local Test Server?

No region is published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 94.238.178.155:28015.

Is Local Test Server currently online?

Local Test Server is offline now; the last time it was seen was 28 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.

Wipe details

How often does Local Test Server wipe?

The record holds too few wipes to determine Local Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 12 hours ago.

Joining the server

What are the steps to join Local Test Server?

To connect, start Rust, hit F1, and enter client.connect 94.238.178.155:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.