RS-10372Modded server
Rust LAN
Offline 94.243.40.188:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rust LAN?
Currently, Rust LAN is offline; the last sighting was 3 days 9 hours ago. Over seven days it averaged 1, and the highest point was 1.
How is Rust LAN ranked?
The last seven days of player hours place Rust LAN at #10,372, in the top 46% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Rust LAN?
These Top Rust Servers lists include Rust LAN: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust LAN?
The game's server browser reads the tags that Rust LAN publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Rust LAN?
A procedural map, created by the game, is in use on Rust LAN.
Which settings and rules apply on Rust LAN?
No gather rate is given in the name Rust LAN. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on Rust LAN?
Rust network protocol 2634 and build 167231 is what Rust LAN runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rust LAN?
There is no region published by Rust LAN. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.243.40.188:28015.
What is the uptime of Rust LAN?
The server Rust LAN is down at the moment, with its last appearance 3 days 9 hours ago. It spent 1 of the last 72 hours online across 3 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe cycle
On what schedule does Rust LAN wipe?
Too few wipes are recorded for Rust LAN to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 1 hours ago.
Joining the server
What is the process to join Rust LAN?
Use the console: open Rust, press F1, and type client.connect 94.243.40.188:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.